1.0 Introduction
1.1 Enterprisewide Connectivity
1.2 Evolving High-Data-Rate Applications
1.3 The need for Virtual Connectivity
1.4 First-Generation LAN Technology
1.5 Second-Generation LAN Technology
1.6 Third-Generation LAN Technology
1.7 Decision-Making Factors
2.0 Applications Driving the Quest for Higher LAN and LAN
Interconnection Speeds
2.1 Overview
2.2 Video-Based Applications
2.3 Multimedia
2.4 Videoconferencing
2.5 Web Access
2.6 Backup and Storage
2.7 Imaging and Work Flow
3.0 Phase 1: Bridging
3.1 Early Enterprisewide Connectivity Approaches
3.2 Function of a Bridge
3.3 More Technical Details on Bridge Technology
3.4 Disadvantages and Limitations of Bridge-Based Interconnection
4.0 Phase 2: Routing
4.1 Overview
4.2 Routing Functions
4.3 Dissemination of Network Status Information Via Routing Protocols
4.4 A Synopsis of IP
4.5 SLIP/PPP: Extending Routing Capabilities Off Net
4.6 SNA Internetworking
5.0 ATM: An Introductory Overview
5.1 Background
5.2 Basic ATM Concepts
5.3 Traffic Types Supported by ATM
5.4 Multicasting/Broadcasting in ATM
5.5 Quality of service
5.6 ATM Standards and Standardization Process
5.7 ATM Signaling Protocols
6.0 The ATM Apparatus to Support Legacy/Emulated LANs
6.1 ATM Addressing
6.2 Routing Protocols in ATM
6.3 P-NNI Protocols
6.4 The IISP Protocol
6.5 Multicast Routing
6.6 Public Network Internetworking
6.7 ATM Security and Fire Walls
6.8 Implementation Considerations
7.0 LAN Emulation Concepts and Standards
7.1 Basic Emulation Concepts
7.2 LANE Elements
7.3 LANE Stages of Operation
7.4 Spanning Tree Issues
7.5 Vendor Differentiation
7.6 Virtual LAN Support via LANE
8.0 Carrying LAN-Based IP Traffic Over ATM Without LANE
8.1 Protocol Support in Native Mode Operation
8.2 Quality-of -Service Considerations
8.3 Transport of IP Over ATM
8.4 Next-Hop Resolution Protocol
8.5 Multicasting
8.6 Kinds of Connections
9.0 Multiprotocol Over ATM
9.1 Overview
9.2 Approaches
9.3 MPOA, I-PNNI, IP Switching, and Tag Switching
10.0 Wide-Area Internetworking With ATM-More Options for LAN
Interconnection
10.1 Frame Relay Internetworking
10.2 Other Internetworking
10.3 An Internetworking Retrospective and Prospective
11.0 100-Mbps Switched Ethernet, Switched Token Ring, and Other
LAN Technologies for Phase 3
11.1 Overview
11.2 100Base-T LANs
11.3 100VG-AnyLAN
11.4 Switched Token Ring Technology
11.5 Gigabit LANs
12.0 Corporate Migration Strategies: The ATM-to-Desktop Approaches
12.1 Migration Factors
12.2 ATM Markets and Penetration
12.3 Experiences of some Early Adopters
Length:
Approximately 45 class hours and 15 lab/workshop hours
Method of Evaluation:
1. A mid-term examination, worth 30% of the final grade
2. A final examination, worth 40% of the final grade
3. Several assignments, worth 30% of the final grade
Teaching Method:
The course is to be offered in a standard lecture format.
Textbooks:
LAN, ATM, and LAN Emulation Technologies, 1996
Daniel Monoli, Anthony Alles
Artech House
Location:
Classes will be conducted at the campus of the Institute.
Theory/Skill Objectives:
Upon completion of this subject, the successful student will:
1. Have basic knowledge on LAN technology and the current quest for higher speeds to support new
applications such as desktop video, multimedia, imaging, visualization, and cooperative work.
2. Have basic understanding on enterprisewide LAN interconnection: Bridging and routing.
3. Have basic knowledge on ATM, ATM LAN emulation concept, the Internet Protocol(IP), in an ATM
context, and multiprotocol over ATM.
4. Have basic understanding on Switched Ethernet, 100-Mbps, switched
100-Mbps, and ATM-to-desktop. |